Digital Tinkerers

Challenge expectations. Ignite emotions. Leave a lasting feeling.

JunkForce
Our First Game

A New
Universe

Two-Player Co-Op Asymmetric Story-Heavy Action / Adventure Platformer

An extremely cooperative yet asymmetric experience — a fast-paced action/adventure platformer set in a lore-heavy universe where two very different players must think and move as one.

We'll share more when the time is right. Trust us: it's worth the wait.

Stay in the Loop
Noki Running Gameplay Platforms Gameplay Dialogue Gameplay Hydraulics Gameplay Contraption Gameplay Contraption Gameplay
Our Studio

We Do
Things
Our Way.

Digital Tinkerers

Digital Tinkerers was born from one belief: great games can only be created by people who truly love what they do. That is why our development team always comes first.

We've been around this industry for a long time — and we want to take it somewhere new. Back to what really matters: challenge expectations, ignite emotions, and leave a lasting feeling of having experienced something incredible.

Right now, we are deep in the work. Serendipity brought this team together around a shared goal, and now our priority is these people — and the worlds we're building together.

Meet the Team
01
Loyalty

To our team and our players. We build on trust and put people's wellbeing first. Happy developers create great games — and our players will always be heard.

02
Transparency

In our process. To our developers and players alike. We take every opinion seriously. We know where we are going, but we are always open to learning.

03
Honesty

Great games demand honest conversations — with each other and with our players. There are difficult moments on the path to creating something new. We will always be true to that.

The People

The Tinkerers

Serendipity brought us together because we shared a goal. Each person here brings a wealth of experience, a specific craft, and a passion for creating something that truly matters.

Bee
GONZALO FRICK
Production Director

Production Director with 10+ years of experience building and helping build games.

Adrian Novell
ADRIAN NOVELL
Creative Director

Lead Game Designer with more than 15 years of experience in indie, AA and AAA games.

Bee
Bee
2D Artist / Animator / VFX

Je

Bee
Ariadna Brusotti
Level / Game Designer

Illustrator and film major, woke up one day designing games.

Bee
Federico Barra
Lead Engineer

Programming and making games for a long time. I've seen the matrix crash.

Bee
Franco Rosatti
Programmer

50% Game developer 30% Impostor syndrome 20% Monster energy.

Digital Tinkerers
Ready to Tinker?

Let's Talk.

Whether you want to join our team, collaborate, or just stay in the loop — we'd love to hear from you.